
Pac-Mania
Nota da comunidade
20 avaliações
1987 · Namco
+4 mais
Amstrad CPCSega GenesisiOSZX SpectrumMédias por categoria
Tempo para zerar
- História principal
- 50,3 h8 relatos
- Principal + extras
- 74 h7 relatos
- Completista
- 128,3 h4 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
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Pac-Mania is a 1987 maze video game developed and published by Namco for arcades. It was released by Atari Games in North America. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Tōru Iwatani. Pac-Mania gained a highly positive critical reception for its originality and gameplay. It was nominated for "Best Coin-Op Conversion of the Year" at the Golden Joystick Awards in 1987, although it lost to Taito's Operation Wolf. Pac-Mania was ported to several home consoles and computers, including the Atari ST, MSX2, Sega Genesis and Nintendo Entertainment System, the last of which being published by Tengen. Several Pac-Man and Namco video game collections also included the game.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de novembro de 1987
- Gêneros
- action game, maze video game
- Plataformas
- Acorn Archimedes, Commodore Amiga, Nintendo Entertainment System, Atari ST, Commodore 64, MSX, Amstrad CPC, Sega Genesis, iOS, ZX Spectrum
- Criado por
- Namco
- Países
- Japan
Capa: Wikimedia Commons · Bandai Namco Entertainment America · CC BY 3.0 · Fonte