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Jogos

Princess Crown

43

Nota da comunidade

10 avaliações

1997 · Atlus

Gênerosaction role-playing game
PlataformasSega SaturnPlayStation PortablePlayStation 4

Médias por categoria

Gameplay45
Diversão46
Qualidade sonora39
Qualidade técnica43
Qualidade visual45
Storytelling37
Médias por categoria — Gameplay 45, Diversão 46, Qualidade sonora 39, Qualidade técnica 43, Qualidade visual 45, Storytelling 37Gameplay 45Diversão 46Qualidade sonora 39Qualidade técnica 43Qualidade visual 45Storytelling 37

Tempo para zerar

História principal
17 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)nenhum relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Princess Crown is an action role-playing game developed and published by Atlus in collaboration with Sega that was released only in Japan. Originally released in 1997 for the Sega Saturn, it was ported to the PlayStation Portable in 2005. Using a two-dimensional side-scrolling perspective, gameplay focuses on a beat 'em up-style fighting system, incorporating role-playing elements. Set in the fantasy kingdom of Valendia, the player controls queen Gradriel De Valendia, as her wish to aid the people in person leads into a quest to prevent the resurrection of the demon lord Lalva. Additional character scenarios are unlocked by completing Gradriel's quest, with completion of all story routes leading to the true ending. The game began development in 1995 at an unnamed company, with Capcom veteran George Kamitani as director. After the company went bankrupt the following year, the team were absorbed into Atlus' Osaka studio to complete development. Initially planned as a life simulation game similar to Princess Maker 2, it was redesigned as an action role-playing game to compete with similar titles on the PlayStation. While a commercial failure, it was positively reviewed, and later lauded for its art design. Princess Crown continued to influence Kamitani's career, leading to the founding of his company Vanillaware and the development of the spiritual successor Odin Sphere. A planned Dreamcast sequel was cancelled, but later revived by Vanillaware as Dragon's Crown.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
11 de dezembro de 1997
Gêneros
action role-playing game
Plataformas
Sega Saturn, PlayStation Portable, PlayStation 4
Criado por
Atlus
Países
Japan