Quantum Redshift
Nota da comunidade
9 avaliações
2002 · Curly Monsters
Médias por categoria
Tempo para zerar
- História principal
- 42,3 h4 relatos
- Principal + extras
- 68 h3 relatos
- Completista
- Relatos insuficientes (mínimo 3)2 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Quantum Redshift is a video game for the Xbox console, developed by Curly Monsters and published by Microsoft Game Studios in 2002. The game is a futuristic racing game with the addition of combat and character rivalries that influence competitive races. Quantum Redshift was conceived as a spiritual successor to the racing game Wipeout and was developed by several former Psygnosis staff who worked on the game. The game's publication faced challenges, as Curly Monsters staff voiced creative differences regarding packaging and marketing by Microsoft Game Studios. The game received mixed reviews from critics, with praise directed at the game's visual presentation and smooth framerate, and criticism towards the lack of distinctive and original features in its design and gameplay compared to its contemporaries. The game was commercially unsuccessful, leading to the discontinuation of a planned sequel and the dissolution of Curly Monsters in 2003.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 17 de setembro de 2002
- Gêneros
- racing video game
- Plataformas
- Xbox
- Criado por
- Curly Monsters
- Países
- United Kingdom