
Ricochet Infinity
Nota da comunidade
11 avaliações
2007 · Reflexive Entertainment
Médias por categoria
Tempo para zerar
- História principal
- 46,5 h5 relatos
- Principal + extras
- 69,5 h5 relatos
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Like the rest of the games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. A version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 31 de julho de 2007
- Gêneros
- Breakout clone
- Plataformas
- Microsoft Windows, iOS
- Criado por
- Reflexive Entertainment
- Países
- United States