HexaScore
Jogos

Sakura Wars

80

Nota da comunidade

12 avaliações

1996 · Red Entertainment, Sega

Gênerosdating simtactical role-playing game
PlataformasDreamcastSega SaturnPlayStation PortableMicrosoft Windows

Médias por categoria

Gameplay79
Diversão82
Qualidade sonora81
Qualidade técnica79
Qualidade visual79
Storytelling80
Médias por categoria — Gameplay 79, Diversão 82, Qualidade sonora 81, Qualidade técnica 79, Qualidade visual 79, Storytelling 80Gameplay 79Diversão 82Qualidade sonora 81Qualidade técnica 79Qualidade visual 79Storytelling 80

Tempo para zerar

História principal
36,5 h7 relatos
Principal + extras
54 h4 relatos
Completista
80 h3 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Sakura Wars is a cross-genre video game developed by Sega and Red Company and published by Sega in 1996. It is the first installment in the Sakura Wars series, created by Oji Hiroi. Originally released for the Sega Saturn, it was later ported to other systems including the Dreamcast, and had a remake for the PlayStation 2. Defined by Sega as a "dramatic adventure" game, Sakura Wars combines overlapping tactical role-playing, dating sim, and visual novel gameplay elements. Set in a fictionalized version of 1923 in the Taishō era, the game follows the exploits of the Imperial Combat Revue, a military unit dedicated to fighting supernatural threats against Tokyo while maintaining their cover as a theater troupe. Imperial Japanese Navy Ensign Ichiro Ogami is assigned leader of its all-female Flower Division, a group of women with magical abilities that defend Tokyo against demon attacks using steam-powered armor called Kobus. He becomes embroiled in both the group's latest conflict with the Hive of Darkness and the personal lives of its members. Hiroi created the concept for what would become Sakura Wars in 1990. In 1993, his small team in the Planning Department of Red Company began elaborating on his concept, with full development beginning the following year after being approved by Sega. Several prominent figures were brought on board the project including writer Satoru Akahori, composer Kohei Tanaka, and character designer Kōsuke Fujishima. Although the game was only published in Japan, an English-language fan translation was released in 2019. The game was a critical and commercial success, becoming one of the highest-selling titles for the Saturn, and spawned many successful sequels and supplementary titles in the form of the Sakura Wars series. A direct sequel, Sakura Wars 2: Thou Shalt Not Die, was released in 1998.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
27 de setembro de 1996
Gêneros
dating sim, tactical role-playing game
Plataformas
Dreamcast, Sega Saturn, PlayStation Portable, Microsoft Windows
Criado por
Red Entertainment, Sega
Países
Japan