HexaScore
Jogos

Sakura Wars 3: Is Paris Burning?

69

Nota da comunidade

13 avaliações

2001 · Red Entertainment, Sega Wow

Gênerosdating simtactical role-playing game
PlataformasDreamcastMicrosoft WindowsPlayStation 2

Médias por categoria

Gameplay70
Diversão67
Qualidade sonora70
Qualidade técnica66
Qualidade visual69
Storytelling69
Médias por categoria — Gameplay 70, Diversão 67, Qualidade sonora 70, Qualidade técnica 66, Qualidade visual 69, Storytelling 69Gameplay 70Diversão 67Qualidade sonora 70Qualidade técnica 66Qualidade visual 69Storytelling 69

Tempo para zerar

História principal
44 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)2 relatos
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Sakura Wars 3: Is Paris Burning? is a cross-genre video game developed by Red Company and Overworks and published by Sega for the Dreamcast. The third installment in the Sakura Wars series, it was released in March 2001. Defined by its publisher as a "dramatic adventure" game, Is Paris Burning? combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. Taking place after the events of Sakura Wars 2: Thou Shalt Not Die, Sakura Wars 3 follows protagonist Ichiro Ogami as he joins the newly formed Paris Combat Revue and trains the "Flower Division", an all-female unit dedicated to fighting supernatural threats against the city while working as a cabaret act. Alongside Ogami's training, the Paris Division must prevent Salu and the Paris Phantoms, the game's main antagonists, from threatening Paris. The concept work for Sakura Wars 3 began during development of Thou Shalt Not Die. Most of the original staff returned, including series creator and general producer Oji Hiroi, writer Satoru Akahori, artists Kōsuke Fujishima and Hidenori Matsubara, and composer Kohei Tanaka. Newcomers included director Akira Nishino and executive producer Noriyoshi Ohba. While retaining the basic systems of the Sakura Wars series, the engine and gameplay were rebuilt for the Dreamcast, with a new battle system being designed. The anime cutscenes were produced by Production I.G, blending traditional animation with computer graphics. It received positive reviews from journalists and sold over 300,000 units. A direct sequel, Sakura Wars 4: Fall in Love, Maidens, was released in 2002.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
22 de março de 2001
Gêneros
dating sim, tactical role-playing game
Plataformas
Dreamcast, Microsoft Windows, PlayStation 2
Criado por
Red Entertainment, Sega Wow
Países
Japan