HexaScore
Jogos

Segagaga

88

Nota da comunidade

18 avaliações

2001 · Sega AM3

Gênerosrole-playing video game
PlataformasDreamcast

Médias por categoria

Gameplay88
Diversão88
Qualidade sonora87
Qualidade técnica88
Qualidade visual90
Storytelling84
Médias por categoria — Gameplay 88, Diversão 88, Qualidade sonora 87, Qualidade técnica 88, Qualidade visual 90, Storytelling 84Gameplay 88Diversão 88Qualidade sonora 87Qualidade técnica 88Qualidade visual 90Storytelling 84

Tempo para zerar

História principal
12,5 h5 relatos
Principal + extras
19 h4 relatos
Completista
31,5 h3 relatos

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Segagaga is a 2001 role-playing simulation video game developed by Hitmaker and published by Sega for the Dreamcast in Japan. Described as a "Sega simulation", the player takes control of Sega Tarō, who must help save a struggling Sega from losing to its rival DOGMA, who owns 97% of the console market. Gameplay involves battling employees and other characters throughout various Sega development studios, some being taken from older Sega game franchises. It features many tongue-in-cheek references to Sega and the video game industry, particularly Sony Computer Entertainment and its PlayStation 2 console. Development was directed by Tez Okano, who worked on Segagaga in secret for two years. When he presented it to Sega, the management took it as a joke at first and dismissed it, but a second presentation impressed them. Okano marketed Segagaga himself with a budget of $200, half of which he spent on a promotional wrestling mask. Several characters, such as Segata Sanshiro and a Ferrari from Out Run, had to be cut due to licensing issues. Toei Animation produced the animated cutscenes. Segagaga was initially exclusive to the Sega Direct online service, but its popularity eventually resulted in a physical release. Segagaga received positive reviews for its humor, gameplay, bizarre nature, use of various Sega franchises and for poking fun at the industry. One critic labeled it the "swan song" of the Dreamcast. It is one of the last games for the Dreamcast, released two days before its discontinuation on March 31, 2001.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
29 de março de 2001
Gêneros
role-playing video game
Plataformas
Dreamcast
Criado por
Sega AM3
Países
Japan