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Jogos

Shadow Squadron

73

Nota da comunidade

8 avaliações

1995 · Sega

Gênerosspace flight simulation gamescience fiction video game
PlataformasSega 32XSega Genesis

Médias por categoria

Gameplay76
Diversão75
Qualidade sonora68
Qualidade técnica69
Qualidade visual74
Storytelling73
Médias por categoria — Gameplay 76, Diversão 75, Qualidade sonora 68, Qualidade técnica 69, Qualidade visual 74, Storytelling 73Gameplay 76Diversão 75Qualidade sonora 68Qualidade técnica 69Qualidade visual 74Storytelling 73

Tempo para zerar

História principal
23,5 h5 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Shadow Squadron is a 1995 space combat simulation video game developed and published by Sega for the 32X. Players assume the role of a recently promoted flight officer from the titular squadron taking control of one of the two Feather space fighter crafts in an attempt to defend Outpost 51 by overthrowing the invading alien fleet coming from outer space bounds across multiple sectors and destroying their Sun-powered laser cannon. Conceived by Koji Tsuchida, Shadow Squadron was created in conjunction with Japanese animation design studio Artmic, who provided mecha designs by Kimitoshi Yamane. Shadow Squadron has been met with a mostly mixed reception from critics since its release, some of which praised various aspects such as the 3D flat-shaded polygon visuals, gameplay and controls but others criticized its lackluster presentation and sound design, while most reviewers felt divided in regards to other areas like the lack of additional texture-mapped graphics and replay value. Critics also compared the game with other games in the same genre such as Star Fox, Star Raiders, and Star Wars Arcade, which received a conversion for the 32X months prior. A sequel, Stellar Assault SS, was created by SIMS Co., Ltd. and released exclusively for the Saturn in Japan on 26 February 1998.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
26 de abril de 1995
Gêneros
space flight simulation game, science fiction video game
Plataformas
Sega 32X, Sega Genesis
Criado por
Sega
Países
Japan