HexaScore
Jogos

Shin Megami Tensei: Strange Journey

88

Nota da comunidade

27 avaliações

2009 · Atlus

Gênerosrole-playing video gamescience fiction video game
PlataformasNintendo DS

Médias por categoria

Gameplay88
Diversão89
Qualidade sonora88
Qualidade técnica88
Qualidade visual89
Storytelling89
Médias por categoria — Gameplay 88, Diversão 89, Qualidade sonora 88, Qualidade técnica 88, Qualidade visual 89, Storytelling 89Gameplay 88Diversão 89Qualidade sonora 88Qualidade técnica 88Qualidade visual 89Storytelling 89

Tempo para zerar

História principal
45 h7 relatos
Principal + extras
Relatos insuficientes (mínimo 3)2 relatos
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Shin Megami Tensei: Strange Journey is a role-playing video game developed by Atlus and Lancarse for the Nintendo DS. The game is a spin-off in the Shin Megami Tensei series, which forms the core of the Megami Tensei franchise. It was released in Japan in 2009, and in North America in 2010. The story follows a special task force sent by the United Nations to investigate the Schwarzwelt, a spatial distortion that appears in Antarctica and threatens to engulf the world. Players take control of an unnamed protagonist, navigating the environments of the Schwarzwelt in first-person. Combat involves the player and recruited demons fighting against various enemies, with the protagonist having the option of talking with and recruiting enemies. Depending on choices taken in the story, multiple endings are unlocked. The game originated from the team's wish to develop a large-scale role-playing game for the DS. Many of the main staff had worked on previous Megami Tensei titles in some capacity, including producer and designer Kazuma Kaneko, director Eiji Ishida, writer Shogo Isogai, and composer Shoji Meguro. The setting in Antarctica was chosen to appeal to an overseas audience. Alongside the new setting, the game featured multiple science fiction elements new to the series, taking inspiration from films such as Damnation Alley and The Thing. For the music, Meguro used grander musical styles than his previous works, incorporating choir music using a special synthesizer. Reception of the game was generally positive for its story and gameplay, but many disliked its first-person navigation. A remake for the Nintendo 3DS, Shin Megami Tensei: Strange Journey Redux, was released in Japan in 2017, and was released internationally in 2018 by Atlus in North America and Deep Silver in Europe. Strange Journey Redux adds an additional character and story route, and gameplay and graphical updates. Ishida and Meguro returned as director and co-composer, while new character art and music were provided respectively by Masayuki Doi and Toshiki Konishi.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
8 de outubro de 2009
Gêneros
role-playing video game, science fiction video game
Plataformas
Nintendo DS
Criado por
Atlus
Países
Japan