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Jogos

Sinistar: Unleashed

62

Nota da comunidade

8 avaliações

1999

Gênerosaction gameshoot 'em upscience fiction video game
PlataformasMicrosoft Windows

Médias por categoria

Gameplay59
Diversão62
Qualidade sonora64
Qualidade técnica59
Qualidade visual64
Storytelling64
Médias por categoria — Gameplay 59, Diversão 62, Qualidade sonora 64, Qualidade técnica 59, Qualidade visual 64, Storytelling 64Gameplay 59Diversão 62Qualidade sonora 64Qualidade técnica 59Qualidade visual 64Storytelling 64

Tempo para zerar

História principal
Relatos insuficientes (mínimo 3)2 relatos
Principal + extras
Relatos insuficientes (mínimo 3)nenhum relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Sinistar: Unleashed is a 1999 action space shooter video game for Microsoft Windows. It was designed by Marc Michalik and Walter Wright and developed at GameFX, a small studio composed of former members of Looking Glass Studios. Originally titled Out of the Void, development of the project began in 1997 and had no relationship with the Sinistar franchise. After licensing the franchise from Midway Games that year, GameFX shifted the focus of the game and developed it as a sequel to the original Sinistar, which was released by Williams in 1983. Like the previous installment, Sinistar: Unleashed focuses on the destruction of the Sinistar, a large bio-mechanical machine, powered by machines called the Sporg. To achieve this goal, the player has a variety of starships, power-ups and weapons. Unlike its predecessor, the game has full three-dimensional graphics and a wider control scheme. Sinistar: Unleashed features 29 levels, five of which are hidden; each level has a Sinistar. Sinistar: Unleashed received mixed reception when released. Critics lauded its audacity, as well as the addition of new features into the game. Several journalists felt that GameFX captured all the elements that represented a Sinistar game and stayed true to the franchise by feeling familiar to fans of the original game. However, critics faulted the boss designs and the repetitiveness of the gameplay.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
15 de setembro de 1999
Gêneros
action game, shoot 'em up, science fiction video game
Plataformas
Microsoft Windows
Países
United States