
Snood
Nota da comunidade
9 avaliações
1996
Médias por categoria
Tempo para zerar
- História principal
- 17,5 h3 relatos
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)nenhum relato
Mediana das horas informadas por quem concluiu o jogo.
Sua avaliação
Entre para avaliarEm outros sites
Notas de outros sites pertencem a eles; cada link abre a fonte.
Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Snood is a puzzle video game programmed by Dave Dobson. Snood was released for Mac OS in 1996 as shareware, then for MS-DOS and Microsoft Windows in 1999. An adaptation for Game Boy Advance was developed by Rebellion Developments and released by Destination Software in 2001, and an iOS version was developed by Iron Galaxy and released by EA Mobile on May 8, 2009. Dobson founded Snood, LLC to sell the game. As in Puzzle Bobble, connecting three or more identical Snoods makes them disappear from the board. When the board is cleared, the level advances. If the Snoods reach the bottom of the screen, a life is lost. There is no time limit in most game modes. Snood sold in excess of 200,000 units. A sequel, Snood 2: On Vacation, was developed by Gravity-i and released by Destination Software for Game Boy Advance and Nintendo DS in October and November 2005 respectively.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1996
- Gêneros
- puzzle video game
- Plataformas
- Game Boy Advance, Microsoft Windows, iOS, Classic Mac OS, Android, macOS
- Países
- United States