HexaScore
Jogos

Strategic Conquest

21

Nota da comunidade

5 avaliações

1984

Gêneros4X
PlataformasApple IIClassic Mac OS

Médias por categoria

Gameplay18
Diversão17
Qualidade sonora21
Qualidade técnica19
Qualidade visual27
Storytelling22
Médias por categoria — Gameplay 18, Diversão 17, Qualidade sonora 21, Qualidade técnica 19, Qualidade visual 27, Storytelling 22Gameplay 18Diversão 17Qualidade sonora 21Qualidade técnica 19Qualidade visual 27Storytelling 22

Tempo para zerar

História principal
34,8 h4 relatos
Principal + extras
51 h3 relatos
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Strategic Conquest is a turn-based strategy game based on the wargame Empire. It was written by Peter Merrill for the Apple Macintosh and released in 1984 by PBI Software, and later ported to the Apple II in 1986. Delta Tao Software took over distribution for later Classic Mac OS releases. It is sometimes shortened to Stratcon. Like Empire, the player's objective in Strategic Conquest is to defeat the enemy and conquer the world. The world is divided into islands that contain cities that can be captured to produce military units. Victory is achieved when all enemy cities have been conquered or when either player surrenders. It differed from Empire in a number of details, most notably its system for creating the game map. It can be played against the computer, or by two human players taking turns on one machine or two machines connected over an AppleTalk network. Though the game has not been updated since 1998, it is fully compatible with Macintosh System Software from 6 to 9, and is also playable under the Classic environment included with PowerPC versions of Mac OS X up to Mac OS X v10.4.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1984
Gêneros
4X
Plataformas
Apple II, Classic Mac OS
Países
United States