HexaScore
Jogos

Super Xevious: GAMP no Nazo

32

Nota da comunidade

12 avaliações

1986 · Tose Co.

Gênerosshoot 'em up
PlataformasNintendo Entertainment System

Médias por categoria

Gameplay33
Diversão30
Qualidade sonora33
Qualidade técnica32
Qualidade visual32
Storytelling31
Médias por categoria — Gameplay 33, Diversão 30, Qualidade sonora 33, Qualidade técnica 32, Qualidade visual 32, Storytelling 31Gameplay 33Diversão 30Qualidade sonora 33Qualidade técnica 32Qualidade visual 32Storytelling 31

Tempo para zerar

História principal
23,5 h4 relatos
Principal + extras
Relatos insuficientes (mínimo 3)2 relatos
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Super Xevious: The Mystery of GAMP is a 1986 vertically scrolling shooter video game developed and published by Namco for the Family Computer. It is the sequel to Xevious and the fourth installment in the Xevious franchise overall. The player controls a spaceship named the Solvalou in its mission to destroy a powerful supercomputer named GAMP, which took over Earth during an ice age. GAMP no Nazo features a heavy focus on puzzle-solving, with each of the game's 21 levels posing a puzzle that must be solved to progress. Created in response to the overwhelming success of the Family Computer port of Xevious, GAMP no Nazo was developed by a separate team from the original game. Series creator Masanobu Endo, opposed the idea of a sequel to his creation and was not involved as he had left Namco in 1985 to form Game Studio. Though they share a similar title and gameplay, GAMP no Nazo is not the same as the arcade game Super Xevious. GAMP no Nazo was a commercial failure, and its changes to the gameplay of the original received backlash from fans. Critics disliked the difficulty level for being too high and its usage of secrets for being poorly-implemented and overly-complex. This led to a rethinking of the series' direction, with future Xevious sequels omitting many of GAMP no Nazo's design choices. The game was re-released for the Nintendo VS. System arcade game hardware in 1987, and through the Namco Museum Archives Vol. 2 collection in 2020.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
19 de setembro de 1986
Gêneros
shoot 'em up
Plataformas
Nintendo Entertainment System
Criado por
Tose Co.
Países
Japan