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Sweet Licks

63

Nota da comunidade

7 avaliações

Médias por categoria

Gameplay62
Diversão62
Qualidade sonora63
Qualidade técnica65
Qualidade visual60
Storytelling67
Médias por categoria — Gameplay 62, Diversão 62, Qualidade sonora 63, Qualidade técnica 65, Qualidade visual 60, Storytelling 67Gameplay 62Diversão 62Qualidade sonora 63Qualidade técnica 65Qualidade visual 60Storytelling 67

Tempo para zerar

História principal
58,5 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Sweet Licks, known as Okashi Daisakusen in Japan and Choco-Kid in Europe, is a 1981 coin-operated redemption mole-buster arcade game developed and published by Namco. Players use a foam-covered mallet to whack the eight "Pyokotan" cake monsters that emerge from the colored holes placed on the machine. Points are awarded for hitting them, and the speed of the game increases until the time limit runs out. Hitting 40 Pyokotan will increase the timer by 15 seconds. Designed by Namco mechanical designer Yukio Ishikawa, Sweet Licks was created in response to the growing number of "mole buster" arcade games in Japanese entertainment centers. The game was themed around cake and pastries to make it stand out from similar games and to attract women, since they often liked to eat desserts or sweets. It is the first arcade game to employ an LCD monitor, which kept track of the player's score and the countdown timer. Sweet Licks was widely-successful, and is considered an influential and important game in the arcade industry for inspiring other manufacturers to create similar titles, becoming a large, growing market in later years. Critics praised the game for its light-hearted tone, simple gameplay and attractive cabinet design. The game made Namco more willing to create similar games later on, such as Gator Panic in 1989.

Licença do texto: CC BY-SA 4.0 · Fonte

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