Tanktics
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7 avaliações
1999 · Rockstar North
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Tanktics is a strategy video game developed by DMA Design for Microsoft Windows. It was published by Interplay in 1999. The objective of the game is to progress through four eras. The player must build and control tanks in preceding eras to fight the "evil black tanks" from a more advanced era. Tanks are built by hand out of parts, which are randomly constructed by a factory (the "Part-o-Matic") in the player's base when it is provided with resources. Different parts may offer the ability to cross various terrain, offensive capabilities more suitable to current tactics, and so forth. The player's primary control is "the crane", a flying magnet (held by, for example, a pterodactyl in the first ancient era) which can pick up and drop single parts. A suitable pile of parts becomes a tank, which can be selected and ordered to move by the magnet. The game also has a strong puzzle element. The magnet can pick up boulders (e.g. for blocking off enemy routes) and sheep (which can be used to increase the factory's production rate, amongst other things), and there are various terrain types with lasting effects. For example, driving a tank through mud will make it dirty, causing it to move more slowly until it is washed. Some maps have buttons on them which can only be activated by tanks with sufficient combat experience. Disassembling a tank will make it lose all of its experience. The game is very micromanagement heavy, requiring the player to spread their attention thinly over maintaining the continually tiring sheep at the factory, tank battles, negotiation of terrain hazards such as quicksand, and tank construction.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1999
- Gêneros
- strategy video game
- Plataformas
- Microsoft Windows
- Criado por
- Rockstar North
- Países
- United Kingdom