The 3-D Battles of Worldrunner
Nota da comunidade
16 avaliações
1987 · Square
Médias por categoria
Tempo para zerar
- História principal
- 18 h9 relatos
- Principal + extras
- 29 h6 relatos
- Completista
- Relatos insuficientes (mínimo 3)2 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
The 3-D Battles of WorldRunner (shortened to 3-D WorldRunner on the North American box art), originally released in Japan as Tobidase Daisakusen, is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Computer Disk System. It was later ported to cartridge format and published by Acclaim for the Nintendo Entertainment System. For its time, the game was technically advanced; the game's three-dimensional scrolling effect is very similar to the linescroll effects used by Pole Position and many racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter Space Harrier. 3-D WorldRunner was an early forward-scrolling pseudo-3D third-person platform-action game where players were free to move in any forward-scrolling direction and had to leap over obstacles and chasms. It was also one of the first stereoscopic 3-D games. WorldRunner was designed by Hironobu Sakaguchi and Nasir Gebelli, with music composed by Nobuo Uematsu. All were later core members of the team behind the Final Fantasy role-playing video game series.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 12 de março de 1987
- Gêneros
- third-person shooter, platformer, science fiction video game
- Plataformas
- Famicom Disk System, Nintendo Entertainment System
- Criado por
- Square
- Países
- Japan