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Jogos

Trauma Team

65

Nota da comunidade

15 avaliações

2010 · Atlus

Gênerossimulation video gamevisual novel
PlataformasWii

Médias por categoria

Gameplay63
Diversão66
Qualidade sonora66
Qualidade técnica64
Qualidade visual68
Storytelling63
Médias por categoria — Gameplay 63, Diversão 66, Qualidade sonora 66, Qualidade técnica 64, Qualidade visual 68, Storytelling 63Gameplay 63Diversão 66Qualidade sonora 66Qualidade técnica 64Qualidade visual 68Storytelling 63

Tempo para zerar

História principal
12 h3 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)nenhum relato

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Trauma Team is a 2010 simulation video game developed and published by Atlus for the Wii. It is the fifth and final entry in the Trauma Center series. The narrative of Trauma Team follows six protagonists who operate in different sectors of the medical profession, and their eventual united conflict with a virulent infection dubbed the "Rosalia virus". The gameplay combines medical simulation with visual novel-style storytelling through motion comic cutscenes. The different storylines focus on simplified versions of surgery, emergency medicine, endoscopy, diagnosis, orthopedics and forensic medicine. Beginning preproduction in late 2007 following the completion of Trauma Center: New Blood, the development team's aim was for Trauma Team to be both a "conglomeration" of the series and something different. The wish for variety after multiple titles with similar gameplay resulted in the different playable medical professions, which each required a dedicated designer. The story was influenced by the 2009 swine flu pandemic, and reduced the usage of supernatural and science fiction elements prominent in earlier entries to create a more grounded narrative. While it met with low sales, reception was generally positive. Critics praised the narrative's grounded tone, presentation, and greater variety compared to earlier Trauma Center games. Criticism focused on the control and pacing issues of some gameplay modes. A pilot episode for a live-action series of the same name was produced, but the series was not taken up and the pilot received no official release.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
18 de maio de 2010
Gêneros
simulation video game, visual novel
Plataformas
Wii
Criado por
Atlus
Países
Japan