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Capa de Uru: Ages Beyond Myst
Jogos

Uru: Ages Beyond Myst

33

Nota da comunidade

25 avaliações

2003 · Cyan Worlds

Gênerosadventure video game
PlataformasMicrosoft WindowsmacOS

Médias por categoria

Gameplay31
Diversão34
Qualidade sonora34
Qualidade técnica35
Qualidade visual33
Storytelling34
Médias por categoria — Gameplay 31, Diversão 34, Qualidade sonora 34, Qualidade técnica 35, Qualidade visual 33, Storytelling 34Gameplay 31Diversão 34Qualidade sonora 34Qualidade técnica 35Qualidade visual 33Storytelling 34

Tempo para zerar

História principal
46,5 h9 relatos
Principal + extras
76 h3 relatos
Completista
Relatos insuficientes (mínimo 3)2 relatos

Mediana das horas informadas por quem concluiu o jogo.

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Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Uru: Ages Beyond Myst is an adventure video game developed by Cyan Worlds and published by Ubisoft. Released in 2003, the title is the fourth game in the Myst canon. Departing from previous games of the franchise, Uru takes place in the modern era and allows players to customize their onscreen avatars. Players use their avatars to explore the abandoned city of an ancient race known as the D'ni, uncover story clues and solve puzzles. Cyan began developing Uru shortly after completing Riven in 1997, leaving future Myst sequels to be produced by third-party developers. Uru required five years and $12 million to complete. Uru was initially conceived as a multiplayer game; the single-player portion was released, but the multiplayer component, Uru Live, was delayed, released, and then eventually canceled. The online video game service GameTap re-released the multiplayer portion of Uru as Myst Online: Uru Live in February 2007, but the service was canceled again the following year due to a lack of subscribers. GameTap passed the rights to Uru Live back to Cyan, who re-launched the game for free in 2010. Uru was not as well received as previous Myst titles. Critics admired the visuals and new features of the game but criticized the lack of multiplayer in the retail version and clunky controls. Compared to previous games in the series, which had sold millions of units, Uru's sales were considered disappointing. The game was a critical and commercial disappointment for Cyan, causing the company financial troubles; nevertheless, it has attracted a cult following.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
11 de novembro de 2003
Gêneros
adventure video game
Plataformas
Microsoft Windows, macOS
Criado por
Cyan Worlds
Países
United States