
Virtua Fighter 2
Nota da comunidade
32 avaliações
1995 · Sega AM2
Médias por categoria
Tempo para zerar
- História principal
- 34 h13 relatos
- Principal + extras
- 51 h7 relatos
- Completista
- 89,8 h4 relatos
Mediana das horas informadas por quem concluiu o jogo.
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Sinopse
Ainda não disponível em português — exibindo a versão em inglês.
Virtua Fighter 2 (Japanese: バーチャファイター2, Hepburn: Bācha Faitā Tsū) is a 1994 fighting game developed and published by Sega for arcades. It is the second game in the Virtua Fighter series and the sequel to Virtua Fighter (1993). Created by Sega's Yu Suzuki-headed AM2 team, it was designed on the purpose-made Sega Model 2 hardware, which provided a significant upgrade in graphical capabilities. Following its release in arcades, Virtua Fighter 2 was ported to the Sega Saturn in November 1995, while ports for other platforms appeared later. Virtua Fighter 2 was critically acclaimed for its gameplay and breakthrough graphics; it introduced the use of texture-mapped 3D characters, and was one of the first video games to use motion capture animation technology. It became a major arcade hit, selling more than 40,000 arcade units worldwide, and becoming one of Sega's best-selling arcade games of all time. The Saturn version was also well-received for its graphics and gameplay, becoming a blockbuster hit in Japan and selling relatively well in other markets, with more than 2 million units. The game was succeeded by Virtua Fighter 3 in 1996.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 30 de outubro de 1995
- Gêneros
- 3D fighting game
- Plataformas
- arcade video game, PlayStation 2, Microsoft Windows, iOS, macOS, Linux
- Criado por
- Sega AM2
- Países
- Japan