Winning Run
Nota da comunidade
8 avaliações
1988 · Namco
Médias por categoria
Tempo para zerar
- História principal
- Relatos insuficientes (mínimo 3)1 relato
- Principal + extras
- Relatos insuficientes (mínimo 3)1 relato
- Completista
- Relatos insuficientes (mínimo 3)1 relato
Mediana das horas informadas por quem concluiu o jogo.
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Ainda não disponível em português — exibindo a versão em inglês.
Winning Run is a first-person arcade racing simulation game developed and published by Namco in December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons. Development of the game began in 1985, taking three years to complete. Upon release, Winning Run was a major commercial success in Japan and a fairly moderate success in the West. The game received a favorable critical reception, with many complimenting its impressive 3D graphics for the time, alongside its Formula One racing realism. It was considered a milestone in 3D polygonal graphics technology, being able to draw 60,000 individual polygons per second. Winning Run would go on to receive numerous awards from gaming publications, and be followed up by two arcade sequels; Winning Run Suzuka GP (1989) and Winning Run '91 (1991). A similar arcade game, Driver's Eyes, was released in 1990.
Licença do texto: CC BY-SA 4.0 · Fonte
Detalhes
- Tipo
- Jogo
- Lançamento
- 1 de janeiro de 1988
- Gêneros
- racing video game
- Plataformas
- arcade video game
- Criado por
- Namco
- Países
- Japan