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Jogos

Xevious: Fardraut Saga

76

Nota da comunidade

9 avaliações

1988 · Compile

Gênerosshoot 'em up
PlataformasTurboGrafx-16MSX

Médias por categoria

Gameplay84
Diversão75
Qualidade sonora70
Qualidade técnica70
Qualidade visual80
Storytelling74
Médias por categoria — Gameplay 84, Diversão 75, Qualidade sonora 70, Qualidade técnica 70, Qualidade visual 80, Storytelling 74Gameplay 84Diversão 75Qualidade sonora 70Qualidade técnica 70Qualidade visual 80Storytelling 74

Tempo para zerar

História principal
29,5 h4 relatos
Principal + extras
Relatos insuficientes (mínimo 3)1 relato
Completista
Relatos insuficientes (mínimo 3)1 relato

Mediana das horas informadas por quem concluiu o jogo.

Sua avaliação

Entre para avaliar

Sinopse

Ainda não disponível em português — exibindo a versão em inglês.

Xevious: Fardraut Saga is a 1988 vertically scrolling shooter video game published by Namco for the MSX2 in Japan. An updated PC Engine version was released two years later. The fifth entry in the Xevious franchise, the player controls a spaceship in its mission to vanquish the Xevious forces before its supercomputer leader GAMP wipes out the entirety of mankind. The player uses two weapons, an air zapper to destroy air-based enemies, and a blaster bomb to destroy ground-based enemies. Fardraut Saga was part of Namco's attempt to bring the Xevious series back into popularity, after games such as Gradius began winning over players in arcades. Their previous attempt, Super Xevious: GAMP no Nazo, was widely-disliked by fans and a commercial flop. Instead of being produced in-house, Namco enlisted the help of Japanese studio Compile, known for creating the Puyo Puyo, Zanac, and Aleste series, to develop it. Production was led by Compile founder Masamitsu "Moo" Mitani. The MSX2 was chosen as the platform to produce the game on due to Compile having previously developed many games for it. Fardraut Saga received mixed reviews. Critics focused primarily on the game's high difficulty and average graphics, along with it lacking replay value and having poor music and sound effects. The inclusion of the original Xevious and its new gameplay mechanics had received praise. It was followed by the 3D spin-off Solvalou in arcades in 1991.

Licença do texto: CC BY-SA 4.0 · Fonte

Detalhes

Tipo
Jogo
Lançamento
1 de janeiro de 1988
Gêneros
shoot 'em up
Plataformas
TurboGrafx-16, MSX
Criado por
Compile
Países
Japan