Adventure Construction Set
Community score
7 ratings
Stuart Smith
Category averages
Time to beat
- Main story
- 15.5 h3 reports
- Main + extras
- 23.5 h3 reports
- Completionist
- 39 h3 reports
Median of the hours reported by players who completed the game.
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Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981). ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre. Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Genres
- adventure video game
- Platforms
- DOS, Commodore Amiga, Commodore 64, Apple IIGS
- Created by
- Stuart Smith
- Countries
- United States