HexaScore
Games

Adventure Construction Set

44

Community score

7 ratings

Stuart Smith

Genresadventure video game
PlatformsDOSCommodore AmigaCommodore 64Apple IIGS

Category averages

Gameplay49
Fun41
Sound39
Technical43
Visuals48
Storytelling42
Category averages — Gameplay 49, Fun 41, Sound 39, Technical 43, Visuals 48, Storytelling 42Gameplay 49Fun 41Sound 39Technical 43Visuals 48Storytelling 42

Time to beat

Main story
15.5 h3 reports
Main + extras
23.5 h3 reports
Completionist
39 h3 reports

Median of the hours reported by players who completed the game.

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Synopsis

Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as Ali Baba and the Forty Thieves (1981). ACS provides a graphical editor for the construction of maps, placement of creatures and items, and menu-based scripting to control game logic. A constructed game is stored on its own disk which can be copied and shared with friends; games exported from the Amiga version still require ACS to play. A complete game is included: Rivers of Light, based on the Epic of Gilgamesh. The Amiga version has an additional pre-made adventure called "Galactic Agent" by Ken St. Andre. Todd Howard revealed that when Bethesda started making Morrowind, he was excited about making a tool like Stuart Smith's Adventure Construction Set for the Apple II.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Genres
adventure video game
Platforms
DOS, Commodore Amiga, Commodore 64, Apple IIGS
Created by
Stuart Smith
Countries
United States