HexaScore
Cover of American McGee's Grimm
Games

American McGee's Grimm

70

Community score

9 ratings

2008 · Spicy Horse

Genresaction-adventure game
PlatformsMicrosoft Windows

Category averages

Gameplay67
Fun69
Sound70
Technical70
Visuals72
Storytelling69
Category averages — Gameplay 67, Fun 69, Sound 70, Technical 70, Visuals 72, Storytelling 69Gameplay 67Fun 69Sound 70Technical 70Visuals 72Storytelling 69

Time to beat

Main story
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Main + extras
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Completionist
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Synopsis

American McGee's Grimm is a 23-part episodic video game series based upon Grimm's Fairy Tales, designed by American McGee, developed by Spicy Horse and distributed online initially by GameTap starting July 31, 2008. Grimm was originally thought to resemble the warped fairy tale style of American McGee's Alice, but the art style appears to be much more child-friendly and simplistic. Grimm is written and executive-produced by the same person as American McGee's Alice, R. J. Berg. The original announcement was made in the June 2007 issue of PC Gamer. Spicy Horse Games is using Unreal Engine 3 technology for American McGee's Grimm. There are 23 weekly episodes, divided into three seasons of eight or seven episodes each. Each episode offers approximately a half an hour of gameplay, although different playing styles (either for "complete conversion" or "speed-runs") make for different times. The game has been referred to as "highly accessible" and American McGee has commented that the game experience shares a similarity with Katamari Damacy. A five-issue comic book mini-series based on the game began in April 2009. Published by IDW Publishing, the book was written by Dwight L. MacPherson with art by Grant Bond.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
July 31, 2008
Genres
action-adventure game
Platforms
Microsoft Windows
Created by
Spicy Horse
Countries
People's Republic of China