HexaScore
Games

Armored Core: Master of Arena

83

Community score

14 ratings

1999 · FromSoftware

Genresaction gamethird-person shooter
PlatformsPlayStation

Category averages

Gameplay85
Fun85
Sound81
Technical80
Visuals84
Storytelling82
Category averages — Gameplay 85, Fun 85, Sound 81, Technical 80, Visuals 84, Storytelling 82Gameplay 85Fun 85Sound 81Technical 80Visuals 84Storytelling 82

Time to beat

Main story
32.3 h6 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)1 report

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Synopsis

Armored Core: Master of Arena is a 1999 third-person shooter video game developed and published by FromSoftware for the PlayStation. Master of Arena is the third entry in the Armored Core series and a direct sequel to Armored Core: Project Phantasma. It is the final game in the original Armored Core trilogy. The game was not released in Europe. An indirect sequel, Armored Core 2, was released on August 3, 2000, for the PlayStation 2. The story follows a survivor whose family was lost in a battle. The survivor joins the Raven's Nest to pilot an Armored Core mecha unit through the dangerous Arena in an attempt to confront the top pilot, Hustler One, and kill him for his role in that battle. While fighting to reach the top, the survivor finds allies in the form of their manager Lana Nielsen and sponsor Elan Cubis, both of whom have their own agendas. The gameplay is largely identical to the previous two Armored Core games, but places a larger focus on the Arena feature that was introduced in Project Phantasma. Players can import their saved characters from either of the earlier Armored Core games to retain their customization and gain an advantage in Master of Arena. A newly added "Ranker MK" mode gives players control over custom opponents that they can then fight in the Arena.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
February 4, 1999
Genres
action game, third-person shooter
Platforms
PlayStation
Created by
FromSoftware
Countries
Japan