HexaScore
92

Community score

7 ratings

1988

Genresshoot 'em up
PlatformsZX SpectrumAmstrad CPCCommodore 64

Category averages

Gameplay92
Fun88
Sound94
Technical93
Visuals93
Storytelling93
Category averages — Gameplay 92, Fun 88, Sound 94, Technical 93, Visuals 93, Storytelling 93Gameplay 92Fun 88Sound 94Technical 93Visuals 93Storytelling 93

Time to beat

Main story
51.8 h4 reports
Main + extras
87 h3 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

ATF: Advanced Tactical Fighter is a video game for the ZX Spectrum, Commodore 64, and Amstrad CPC in 1988 by Digital Integration. The player takes control of Lockheed's YF-22A Advanced Tactical Fighter (the aircraft which later became the F-22 Raptor) in a fictional war between two rival factions. The world is a collection of islands randomly generated for each game. The fighter can be armed with a combination of cannon rounds (used to destroy enemy aircraft), ASRAAM missiles, and Maverick missiles for destroying ground targets, even those out of visual range.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1988
Genres
shoot 'em up
Platforms
ZX Spectrum, Amstrad CPC, Commodore 64
Countries
United Kingdom