HexaScore
Games

Battle Tryst

67

Community score

5 ratings

1998 · Konami

Genresfighting game
Platformsarcade video game

Category averages

Gameplay67
Fun68
Sound69
Technical65
Visuals64
Storytelling69
Category averages — Gameplay 67, Fun 68, Sound 69, Technical 65, Visuals 64, Storytelling 69Gameplay 67Fun 68Sound 69Technical 65Visuals 64Storytelling 69

Time to beat

Main story
Not enough reports yet (needs 3)1 report
Main + extras
Not enough reports yet (needs 3)no reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Battle Tryst (バトルトライスト) is a 1998 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D arcade fighting game market after their 1997 3D arcade fighting game Fighting Bujutsu. It is powered by the Konami M2 Hardware, which is Konami's version of the Panasonic M2. Like Fighting Bujutsu, Battle Tryst was never ported to any home console after its arcade release. Battle Tryst uses a three-button 8-way joystick layout that is similar to the one in Sega's Virtua Fighter series, as well as the time release being adopted from Namco's Tekken series. The opening and character endings use real Japanese animation. Film director Mamoru Oshii took charge of the storyboard of the animations, while Shujiro Hamakawa designed the characters. Simon and Richter Belmont from the Castlevania series were planned to appear in Battle Tryst, as well as Madoka from the TwinBee series, but all three were canceled. The game was exhibited at the February 1998 AOU Show.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
February 1, 1998
Genres
fighting game
Platforms
arcade video game
Created by
Konami
Countries
Japan