HexaScore
Games

Cloud Kingdoms

54

Community score

6 ratings

1990

Genresmaze video game
PlatformsAtari STCommodore 64

Category averages

Gameplay55
Fun57
Sound56
Technical53
Visuals52
Storytelling53
Category averages — Gameplay 55, Fun 57, Sound 56, Technical 53, Visuals 52, Storytelling 53Gameplay 55Fun 57Sound 56Technical 53Visuals 52Storytelling 53

Time to beat

Main story
30.5 h3 reports
Main + extras
Not enough reports yet (needs 3)no reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Cloud Kingdoms is a puzzle game published by Millennium Interactive for the Amiga, Atari ST, Commodore 64, and MS-DOS in 1990. The player controls Terry, a green bouncing sphere, on a quest to recover his magic crystals that have been stolen by Baron von Bonsai. To do so, he must travel through the eponymous Cloud Kingdoms, avoiding enemies and hazards while collecting all of the crystals within the game's time limit. The game was developed by Dene Carter at Logotron, with sounds and music composed by David Whittaker. Most editions were priced at £24.99 upon their release, except for the Commodore 64 ports, which were less expensive. Reception for the Amiga version was generally positive, but was more mixed for the Commodore 64 port. Most reviews, however, praised the graphics and gameplay and criticized the difficulty and the amount of content that was available for the price. A less expensive re-release for Amiga computers a year later, at £7.99, also received mixed reviews.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1990
Genres
maze video game
Platforms
Atari ST, Commodore 64
Countries
United Kingdom