Code Age Commanders
Community score
8 ratings
2005
Category averages
Time to beat
- Main story
- 47.3 h4 reports
- Main + extras
- Not enough reports yet (needs 3)1 report
- Completionist
- Not enough reports yet (needs 3)no reports
Median of the hours reported by players who completed the game.
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Code Age Commanders: Tsugu Mono Tsugareru Mono (コード・エイジ コマンダーズ ~継ぐ者 継がれる者~) is a Japan-exclusive action role-playing game developed and published by Square Enix on October 13, 2005, for the PlayStation 2. It is part of the Code Age series, a franchise created by video game artist Yusuke Naora and designed to span different interweaved titles in multiple platforms and media. The series consists of Commanders, the mobile phone game Code Age Brawls, and the manga Code Age Archives. The story depicts the struggles of people surviving in a fictional "intraglobular world" menaced by impending destruction, mysterious warped creatures, and different factions warring against each other. The game focuses successively on the viewpoints of four main protagonists. The concept for Code Age was created in 2002 by Yusuke Naora, becoming incorporated into Square Enix's polymorphic content policy of showing off their properties across multiple media. The development was handled by a group dubbed "Warhead", and featured multiple developers from Final Fantasy Crystal Chronicles including director and character designer Toshiyuki Itahana, and composer Kumi Tanioka. Reviews of the game were relatively positive, with high praises of its graphics and art direction but more mixed feelings for its complex and atypical gameplay.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- October 13, 2005
- Genres
- action role-playing game, science fiction video game
- Platforms
- PlayStation 2
- Countries
- Japan