
Darius
Community score
28 ratings
1987 · Taito
+1 more
iOSCategory averages
Time to beat
- Main story
- 44.5 h8 reports
- Main + extras
- 61.5 h5 reports
- Completionist
- 102 h3 reports
Median of the hours reported by players who completed the game.
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Synopsis
Darius is a 1987 horizontally scrolling shooter video game developed and published by Taito for arcades. Players control a starship named the Silver Hawk in its mission to destroy the Belser empire before they wipe out the planet Darius. Its gameplay involves traversing through a series of scrolling levels while destroying enemies and collecting power-up icons. It is notable for its unique three-screen panoramic display. The game was designed by a small team of others led by Junji Yarita. In contrast to other similar games, which feature mechanical or insect-like enemies, Darius uses aquatic creatures like fish and crabs for its enemies and screen-filling bosses. Its large arcade cabinet, based on Taito's earlier panoramic display game Laser Grand Prix (1983), was designed to provide a cinematic atmosphere and stand out from other games at the time. The soundtrack was created by Taito's "house band" Zuntata, the majority being composed through a combination of FM synthesis and sampling.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- January 1, 1987
- Genres
- shoot 'em up
- Platforms
- ZX Spectrum, TurboGrafx-16, Commodore Amiga, Game Boy, Game Boy Advance, Atari ST, iOS
- Created by
- Taito
- Countries
- Japan
Cover: Wikimedia Commons · 空練 · CC BY-SA 3.0 · Source