HexaScore
Cover of Darius
Games

Darius

56

Community score

28 ratings

1987 · Taito

Genresshoot 'em up
PlatformsZX SpectrumTurboGrafx-16Commodore AmigaGame BoyGame Boy AdvanceAtari ST
+1 moreiOS

Category averages

Gameplay57
Fun55
Sound56
Technical57
Visuals59
Storytelling54
Category averages — Gameplay 57, Fun 55, Sound 56, Technical 57, Visuals 59, Storytelling 54Gameplay 57Fun 55Sound 56Technical 57Visuals 59Storytelling 54

Time to beat

Main story
44.5 h8 reports
Main + extras
61.5 h5 reports
Completionist
102 h3 reports

Median of the hours reported by players who completed the game.

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Synopsis

Darius is a 1987 horizontally scrolling shooter video game developed and published by Taito for arcades. Players control a starship named the Silver Hawk in its mission to destroy the Belser empire before they wipe out the planet Darius. Its gameplay involves traversing through a series of scrolling levels while destroying enemies and collecting power-up icons. It is notable for its unique three-screen panoramic display. The game was designed by a small team of others led by Junji Yarita. In contrast to other similar games, which feature mechanical or insect-like enemies, Darius uses aquatic creatures like fish and crabs for its enemies and screen-filling bosses. Its large arcade cabinet, based on Taito's earlier panoramic display game Laser Grand Prix (1983), was designed to provide a cinematic atmosphere and stand out from other games at the time. The soundtrack was created by Taito's "house band" Zuntata, the majority being composed through a combination of FM synthesis and sampling.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1987
Genres
shoot 'em up
Platforms
ZX Spectrum, TurboGrafx-16, Commodore Amiga, Game Boy, Game Boy Advance, Atari ST, iOS
Created by
Taito
Countries
Japan

Cover: Wikimedia Commons · 空練 · CC BY-SA 3.0 · Source