HexaScore
Games

Dark Castle

48

Community score

12 ratings

1986 · Silicon Beach Software

Genresplatformeraction game
PlatformsDOSPhilips CD-iApple IIGSSega GenesisCommodore 64iOS
+3 moreCommodore AmigaAtari STClassic Mac OS

Category averages

Gameplay54
Fun46
Sound47
Technical48
Visuals48
Storytelling47
Category averages — Gameplay 54, Fun 46, Sound 47, Technical 48, Visuals 48, Storytelling 47Gameplay 54Fun 46Sound 47Technical 48Visuals 48Storytelling 47

Time to beat

Main story
24 h4 reports
Main + extras
33 h3 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

Your rating

Log in to rate

Elsewhere

Scores from other sites belong to them; each link opens the source.

Synopsis

Dark Castle is a 1986 platform game for Macintosh, originally published by Silicon Beach Software. The game was designed and animated by Mark Pierce and programmed by Jonathan Gay, with Real Sound provided by Eric Zocher. In Dark Castle, a young hero named Duncan attempts to reach the evil Black Knight while dodging various objects and solving occasional puzzles. A sequel, Beyond Dark Castle, was released in 1987. A second sequel, Return to Dark Castle, was developed by Super Happy Fun Fun, Inc. and released on the Mac App Store on March 14, 2008. Ports to other platforms were also published by Three-Sixty Pacific and Electronic Arts for the SEGA Genesis. The series has sold over 1 million copies.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1986
Genres
platformer, action game
Platforms
DOS, Philips CD-i, Apple IIGS, Sega Genesis, Commodore 64, iOS, Commodore Amiga, Atari ST, Classic Mac OS
Created by
Silicon Beach Software
Countries
United States