HexaScore
Games

Desert Commander

91

Community score

9 ratings

1988 · Kemco

Genreshistorical fictionturn-based tacticsstrategy video game
PlatformsNintendo Entertainment System

Category averages

Gameplay92
Fun89
Sound89
Technical92
Visuals92
Storytelling89
Category averages — Gameplay 92, Fun 89, Sound 89, Technical 92, Visuals 92, Storytelling 89Gameplay 92Fun 89Sound 89Technical 92Visuals 92Storytelling 89

Time to beat

Main story
7.3 h4 reports
Main + extras
Not enough reports yet (needs 3)1 report
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Desert Commander is a 1988 turn-based strategy video game developed and published by Kemco in Japan and North America for the Nintendo Entertainment System. It is themed after the North African theatre of World War II in the 1940s, where players take command of the Allied Forces led by George S. Patton and Bernard Montgomery to fight against the Axis powers led by Erwin Rommel. Its gameplay consists of moving units into positions to confront enemies in turn-based encounters determined by multiple factors, replenishing units with resources to occupy the enemy headquarters or destroy all enemy forces. The title garnered positive reception from critics; Reviewers praised several aspects such as the presentation, visuals, controls, challenge and balance of strategy and action, though others criticized certain design choices while fan reception proved to be mixed in Japan.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
April 28, 1988
Genres
historical fiction, turn-based tactics, strategy video game
Platforms
Nintendo Entertainment System
Created by
Kemco
Countries
Japan