HexaScore
Games

DikuMUD

77

Community score

6 ratings

1990

GenresMUD

Category averages

Gameplay77
Fun81
Sound76
Technical77
Visuals74
Storytelling74
Category averages — Gameplay 77, Fun 81, Sound 76, Technical 77, Visuals 74, Storytelling 74Gameplay 77Fun 81Sound 76Technical 77Visuals 74Storytelling 74

Time to beat

Main story
Not enough reports yet (needs 3)1 report
Main + extras
Not enough reports yet (needs 3)1 report
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (Datalogisk Institut Københavns Universitet)—the department of computer science at the University of Copenhagen in Copenhagen, Denmark. Commonly referred to as simply "Diku", the game was greatly inspired by AberMUD, though Diku became one of the first multi-user games to become popular as a freely-available program for its gameplay and similarity to Dungeons & Dragons. The gameplay style of the great preponderance of DikuMUDs is hack and slash, which is seen proudly as emblematic of what DikuMUD stands for. Diku's source code was first released in 1990.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1990
Genres
MUD
Countries
Denmark