HexaScore
34

Community score

6 ratings

1987 · Denton Designs

Genreslife simulation gamebiological simulation video game
PlatformsCommodore AmigaAtari ST

Category averages

Gameplay31
Fun30
Sound42
Technical33
Visuals35
Storytelling33
Category averages — Gameplay 31, Fun 30, Sound 42, Technical 33, Visuals 35, Storytelling 33Gameplay 31Fun 30Sound 42Technical 33Visuals 35Storytelling 33

Time to beat

Main story
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Main + extras
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Completionist
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Median of the hours reported by players who completed the game.

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Synopsis

Eco is a wire-frame 3D evolution life simulation game developed by Denton Designs for the Amiga and Atari ST. It was released in 1987 and published by Ocean Software. The player uses a mouse or joystick to control an insect, which must avoid predators, find food, and then find another insect of the same species and mate with it. The player can then unlock one of several "genes", altering the value of which changes their creature. Some changes are only cosmetic and leave the creature in the same species; others can, for instance, make the initial insect a new species with wings and capable of flight. After unlocking multiple genes the player can become a fast dog-like quadruped, a bird, a scorpion or a humanoid. The game does not end until the player starves, is killed by another creature, or deliberately "evolves" into a plant.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1987
Genres
life simulation game, biological simulation video game
Platforms
Commodore Amiga, Atari ST
Created by
Denton Designs
Countries
United Kingdom