HexaScore
Cover of Everything
Games

Everything

52

Community score

15 ratings

2017 · David O'Reilly

Genressimulation video gamegod game
PlatformsmacOSMicrosoft WindowsPlayStation 4LinuxNintendo Switch

Category averages

Gameplay51
Fun52
Sound52
Technical52
Visuals53
Storytelling55
Category averages — Gameplay 51, Fun 52, Sound 52, Technical 52, Visuals 53, Storytelling 55Gameplay 51Fun 52Sound 52Technical 52Visuals 53Storytelling 55

Time to beat

Main story
24 h9 reports
Main + extras
35.5 h4 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

Everything is a simulation game developed by artist David OReilly. It was released for the PlayStation 4 on March 21, 2017, for Microsoft Windows and macOS on April 21, 2017, and for Linux on April 28, 2017. A Nintendo Switch version of the game was released on January 10, 2019. It was released in Japan on February 13, 2020. The player takes control of various lifeforms and inanimate objects, exploring the manually generated world and finding new things to control. Everything features quotations from philosopher Alan Watts and has no clear goal aside from occupying more objects within the game. The game was a primary influence for the climax of the 2022 comedy-drama film Everything Everywhere All at Once.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
March 21, 2017
Genres
simulation video game, god game
Platforms
macOS, Microsoft Windows, PlayStation 4, Linux, Nintendo Switch
Created by
David O'Reilly
Countries
United States