HexaScore
Games

flOw

2006 · Game · life simulation game · PlayStation 4, PlayStation Vita, PlayStation 3, PlayStation Portable

thatgamecompany, SuperVillain Studios

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Synopsis

Flow is an indie video game created by Jenova Chen and Nicholas Clark. Originally released as a free Flash game in 2006 to accompany Chen's master's thesis, it was reworked into a 2007 PlayStation 3 game by his development studio, Thatgamecompany, with assistance from Santa Monica Studio. SuperVillain Studios developed a PlayStation Portable version of the game in 2008, and PlayStation 4 and PlayStation Vita versions in 2013. In Flow, the player navigates a series of two-dimensional planes with an aquatic microorganism that grows and evolves by consuming other microorganisms. The game's design is based on Chen's research into dynamic difficulty adjustment at the University of Southern California's Interactive Media Division, and on psychologist Mihaly Csikszentmihalyi's theoretical concept of mental immersion or flow.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
April 14, 2006
Genres
life simulation game
Platforms
PlayStation 4, PlayStation Vita, PlayStation 3, PlayStation Portable
Created by
thatgamecompany, SuperVillain Studios
Countries
United States