
Geneforge
Community score
8 ratings
2001 · Spiderweb Software
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- Main story
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- Main + extras
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Synopsis
Geneforge is the first video game in the Geneforge series of role-playing video games created by Spiderweb Software. The player assumes the role of an apprentice Shaper, a sect of mages who can create living creatures through force of will. The apprentice is cast away on Sucia, an island deserted by the sect 200 years ago. The island contains groups of the Shapers' creations who have formed their own ideologies regarding their creators in the intervening years. The primary motivation of the player is to escape the island and, in the process, deal with the forces working to steal the Shaper secrets abandoned on Sucia Isle. The setting came from the idea of players being able to create and control a group of obedient creatures. The Shapers and the world of Geneforge were the result of Vogel imagining how a being would possess such power and how they would use it. The setting, a mixture of science fiction and fantasy, differs from the pure science fiction setting the game had been envisioned as. Vogel had difficulties balancing gameplay with the powerful directed-energy weapons players would expect to use in a science fiction game. Sales exceeded the developer's expectations, despite fears that the departure from Spiderweb's Avernum series would deter players. Geneforge received a positive reception from reviewers, despite the quality of the graphics being rated as poor and the game containing one piece of music, the title theme. The plot and setting were praised by reviewers for uniqueness and detail.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- December 12, 2001
- Genres
- role-playing video game
- Platforms
- Microsoft Windows, Classic Mac OS
- Created by
- Spiderweb Software
- Countries
- United States