HexaScore
Games

Glider PRO

49

Community score

7 ratings

1988

Genresaction game
PlatformsMicrosoft WindowsmacOSClassic Mac OSiOS

Category averages

Gameplay52
Fun46
Sound46
Technical49
Visuals55
Storytelling49
Category averages — Gameplay 52, Fun 46, Sound 46, Technical 49, Visuals 55, Storytelling 49Gameplay 52Fun 46Sound 46Technical 49Visuals 55Storytelling 49

Time to beat

Main story
19.5 h3 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

Glider is an action game written by John Calhoun for the Mac and published as shareware in 1988 under the company name Soft Dorothy Software. The object of the game is to fly a paper plane through the rooms of a house. Air currents from heat ducts and fans affect the plane's movement, while assorted household objects are usually deadly. Some rooms have special mechanics, such as the ability to slide along grease-covered surfaces. Each room is presented as a two-dimensional side view. In 1991, a colorized version of Glider that included a level editor was published by Casady & Greene as Glider 4.0. A version of Glider 4 for Microsoft Windows was released around 1994. In 1994, Casady & Greene published a further enhanced version of the game, Glider PRO, for the Mac. When Casady & Greene went bankrupt in 2003, the rights to the series reverted to the author, who opted for a period of time to give the game away on his website. Calhoun wrote several other Mac games, such as Glypha, Pararena, and Stella Obscura, but Glider was the most successful.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1988
Genres
action game
Platforms
Microsoft Windows, macOS, Classic Mac OS, iOS
Countries
United States