Grand Prix Challenge
Community score
8 ratings
2002 · Krome Studios Melbourne
Category averages
Time to beat
- Main story
- 14 h5 reports
- Main + extras
- Not enough reports yet (needs 3)1 report
- Completionist
- Not enough reports yet (needs 3)1 report
Median of the hours reported by players who completed the game.
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Grand Prix Challenge is a Formula One racing video game developed by Australian developer Infogrames Melbourne House and published by Infogrames for PlayStation 2. An Xbox version was also in development but never released. It was released in Europe on 22 November 2002, and was officially licensed by Formula One Administration. It was later released on 28 February 2003 in New Zealand and Australia, 3 March in North America and 22 May in Japan. The game features all the drivers, cars and circuits from the 2002 Formula One season. Australian developer Torus Games also supplied the art for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) racing tracks. Cars in the game are made of around 17,000 polygons.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- November 22, 2002
- Genres
- racing video game
- Platforms
- PlayStation 2
- Created by
- Krome Studios Melbourne
- Countries
- Australia