HexaScore
Games

Infinity Blade

87

Community score

19 ratings

2010 · Chair Entertainment, Epic Games

Genresaction role-playing game
PlatformsiOSminiStation

Category averages

Gameplay89
Fun88
Sound85
Technical85
Visuals85
Storytelling88
Category averages — Gameplay 89, Fun 88, Sound 85, Technical 85, Visuals 85, Storytelling 88Gameplay 89Fun 88Sound 85Technical 85Visuals 85Storytelling 88

Time to beat

Main story
29.5 h7 reports
Main + extras
44.5 h5 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

Infinity Blade is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on Unreal Engine 3. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level. The game was developed by a team of twelve people, who took two months to make a playable demo and three more to finish the game. Infinity Blade was intended to demonstrate the new iOS version of the Unreal Engine, and to combine the combat of Karateka and Prince of Persia with the loneliness of Shadow of the Colossus. The game received four free expansions that added new equipment, endings, and game modes. Infinity Blade was the fastest-grossing app in the history of iOS upon its release. It made US$1.6 million in its first four days, and over US$23 million by the end of 2011. It was well received by gaming critics. Reviews praised the graphics and compared the mobile game favorably to console games. Critics also praised the swipe-based combat system, but split opinions on the cyclical gameplay as either addictive or repetitive. Chair later released an arcade port and two sequels: Infinity Blade II and Infinity Blade III. Author Brandon Sanderson also wrote two novellas set between the games: Infinity Blade: Awakening and Infinity Blade: Redemption. The game, along with its two sequels, was removed from the App Store on December 10, 2018, due to difficulties in updating the game for newer hardware.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
December 9, 2010
Genres
action role-playing game
Platforms
iOS, miniStation
Created by
Chair Entertainment, Epic Games
Countries
United States