HexaScore
Games

Ken's Labyrinth

71

Community score

13 ratings

1993 · Ken Silverman

Genresfirst-person shooter
PlatformsLinuxMicrosoft Windows

Category averages

Gameplay73
Fun70
Sound73
Technical69
Visuals70
Storytelling71
Category averages — Gameplay 73, Fun 70, Sound 73, Technical 69, Visuals 70, Storytelling 71Gameplay 73Fun 70Sound 73Technical 69Visuals 70Storytelling 71

Time to beat

Main story
12.5 h5 reports
Main + extras
19.3 h4 reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published by Silverman. In the game, the player assumes the role of a faceless person trying to rescue their dog, Sparky, from a labyrinth.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1993
Genres
first-person shooter
Platforms
Linux, Microsoft Windows
Created by
Ken Silverman
Countries
United States