Category averages
Time to beat
- Main story
- 57 h10 reports
- Main + extras
- 77.3 h6 reports
- Completionist
- 133.3 h4 reports
Median of the hours reported by players who completed the game.
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Synopsis
Mega Man II is a 1991 platform game developed by Thinking Rabbit and published by Capcom for the Game Boy. It is the second game in the handheld series of the Mega Man franchise after Mega Man: Dr. Wily's Revenge. The game follows Mega Man as he pursues his arch-enemy Dr. Wily, whose most recent ploy for world domination involves the theft of an experimental time machine. Mega Man confronts both Wily and a number of enemies from his past, including a new and mysterious robot named Quint. Just like other Game Boy games in the series, Mega Man II marries the features of two consecutive Nintendo Entertainment System (NES) titles, in this case, Mega Man 2 and Mega Man 3. Mega Man II received mixed reviews from critics, in part due to Thinking Rabbit's inexperience in developing similar games, and is considered to be the weakest of the five Game Boy games due to its bland level design and poorly optimized soundtrack. As a result of the game's reception, Thinking Rabbit wasn't reconfirmed for its sequels, and the development of the Game Boy games returned in the hands of Minakuchi Engineering.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- December 20, 1991
- Genres
- action game
- Platforms
- Game Boy
- Countries
- Japan