HexaScore
Games

Mega Man II

23

Community score

18 ratings

1991

Genresaction game
PlatformsGame Boy

Category averages

Gameplay22
Fun22
Sound21
Technical23
Visuals24
Storytelling23
Category averages — Gameplay 22, Fun 22, Sound 21, Technical 23, Visuals 24, Storytelling 23Gameplay 22Fun 22Sound 21Technical 23Visuals 24Storytelling 23

Time to beat

Main story
57 h10 reports
Main + extras
77.3 h6 reports
Completionist
133.3 h4 reports

Median of the hours reported by players who completed the game.

Your rating

Log in to rate

Elsewhere

Scores from other sites belong to them; each link opens the source.

Synopsis

Mega Man II is a 1991 platform game developed by Thinking Rabbit and published by Capcom for the Game Boy. It is the second game in the handheld series of the Mega Man franchise after Mega Man: Dr. Wily's Revenge. The game follows Mega Man as he pursues his arch-enemy Dr. Wily, whose most recent ploy for world domination involves the theft of an experimental time machine. Mega Man confronts both Wily and a number of enemies from his past, including a new and mysterious robot named Quint. Just like other Game Boy games in the series, Mega Man II marries the features of two consecutive Nintendo Entertainment System (NES) titles, in this case, Mega Man 2 and Mega Man 3. Mega Man II received mixed reviews from critics, in part due to Thinking Rabbit's inexperience in developing similar games, and is considered to be the weakest of the five Game Boy games due to its bland level design and poorly optimized soundtrack. As a result of the game's reception, Thinking Rabbit wasn't reconfirmed for its sequels, and the development of the Game Boy games returned in the hands of Minakuchi Engineering.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
December 20, 1991
Genres
action game
Platforms
Game Boy
Countries
Japan