HexaScore
Cover of Moria
Games

Moria

65

Community score

18 ratings

1983

Genresroguelike
Platformspersonal computersuperminicomputerClassic Mac OS

Category averages

Gameplay64
Fun65
Sound61
Technical66
Visuals68
Storytelling67
Category averages — Gameplay 64, Fun 65, Sound 61, Technical 66, Visuals 68, Storytelling 67Gameplay 64Fun 65Sound 61Technical 66Visuals 68Storytelling 67

Time to beat

Main story
46 h5 reports
Main + extras
68.5 h3 reports
Completionist
114.5 h3 reports

Median of the hours reported by players who completed the game.

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Synopsis

The Dungeons of Moria, usually referred to as simply Moria, is a 1983 computer game, originally developed by Robert Alan Koeneke. Inspired by J. R. R. Tolkien's novel The Lord of the Rings, the objective of the game is to dive deep into the Mines of Moria and kill the Balrog. Moria, along with Hack (1984) and Larn (1986), is one of the first roguelike games, and the first to include a town level. Moria was the basis of the better known Angband roguelike game, and influenced the preliminary design of Blizzard Entertainment's Diablo.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
March 25, 1983
Genres
roguelike
Platforms
personal computer, superminicomputer, Classic Mac OS
Countries
United States

Cover: Wikimedia Commons · None · Public domain · Source