HexaScore
Games

Multiplayer BattleTech: Solaris

43

Community score

7 ratings

1996 · Kesmai

Genresmassively multiplayer online role-playing game
PlatformsMicrosoft Windows

Category averages

Gameplay45
Fun40
Sound43
Technical47
Visuals42
Storytelling39
Category averages — Gameplay 45, Fun 40, Sound 43, Technical 47, Visuals 42, Storytelling 39Gameplay 45Fun 40Sound 43Technical 47Visuals 42Storytelling 39

Time to beat

Main story
Not enough reports yet (needs 3)1 report
Main + extras
Not enough reports yet (needs 3)no reports
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Multiplayer BattleTech: Solaris is a version of the multiplayer BattleTech computer game which was available on AOL, and on Kesmai's (later named GameStorm) game service between 1996 and 2001. At its height on the AOL server, thousands of players competed simultaneously in arenas of two to eight participants, battling in team games or free-for-alls. After AOL initiated its hourly pay-for-play system, the majority of players moved to the GameStorm service, which operated for a number of years until its purchase by Electronic Arts. During its run, the game's player-driven community grouped themselves into armies representing the various Successor States, or independent stables, or mercenary units. Though the in-game software did not support official groups, the player-driven units became close-knit communities, even after the games cancellation in 2001. The game was a follow-up to Multiplayer BattleTech: EGA; it was in turn succeeded by Multiplayer BattleTech 3025.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1996
Genres
massively multiplayer online role-playing game
Platforms
Microsoft Windows
Created by
Kesmai
Countries
United States