HexaScore
Games

Operation WinBack

51

Community score

12 ratings

1999 · Koei Tecmo Holdings

Genresthird-person shooter
PlatformsNintendo 64PlayStation 2

Category averages

Gameplay48
Fun53
Sound49
Technical51
Visuals49
Storytelling53
Category averages — Gameplay 48, Fun 53, Sound 49, Technical 51, Visuals 49, Storytelling 53Gameplay 48Fun 53Sound 49Technical 51Visuals 49Storytelling 53

Time to beat

Main story
67 h9 reports
Main + extras
100 h5 reports
Completionist
182 h3 reports

Median of the hours reported by players who completed the game.

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Synopsis

WinBack (known as WinBack: Covert Operations in North America and Operation: WinBack in Australia and Europe) is a third-person shooter video game developed by Omega Force (a division of Koei) and published for the Nintendo 64 in 1999, and the PlayStation 2 in 2000. The story follows secret agent Jean-Luc Cougar infiltrating a laser satellite's command center. Gameplay revolves around its innovative cover system, in which the player takes cover behind corners and then ducks out to shoot. WinBack's cover system eventually went on to influence several later shooters, including Headhunter, Metal Gear Solid 2: Sons of Liberty, (2001) and Kill Switch (2003), which in turn influenced games like Gears of War (2006). The cover system has since become a staple of third-person shooters. WinBack also featured a laser-sight mechanic that was later incorporated in action games such as Metal Gear Solid 2 and Resident Evil 4 (2005), and in turn would also become a staple of third-person shooters. The Nintendo 64 version received its first official re-release on the Nintendo Classics service on October 25, 2021. A standalone sequel, WinBack 2: Project Poseidon, developed by Cavia, was released on April 25, 2006, for PlayStation 2 and Xbox.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
September 23, 1999
Genres
third-person shooter
Platforms
Nintendo 64, PlayStation 2
Created by
Koei Tecmo Holdings
Countries
Japan