
Pac-Mania
Community score
20 ratings
1987 · Namco
+4 more
Amstrad CPCSega GenesisiOSZX SpectrumCategory averages
Time to beat
- Main story
- 50.3 h8 reports
- Main + extras
- 74 h7 reports
- Completionist
- 128.3 h4 reports
Median of the hours reported by players who completed the game.
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Synopsis
Pac-Mania is a 1987 maze video game developed and published by Namco for arcades. It was released by Atari Games in North America. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Tōru Iwatani. Pac-Mania gained a highly positive critical reception for its originality and gameplay. It was nominated for "Best Coin-Op Conversion of the Year" at the Golden Joystick Awards in 1987, although it lost to Taito's Operation Wolf. Pac-Mania was ported to several home consoles and computers, including the Atari ST, MSX2, Sega Genesis and Nintendo Entertainment System, the last of which being published by Tengen. Several Pac-Man and Namco video game collections also included the game.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- November 1, 1987
- Genres
- action game, maze video game
- Platforms
- Acorn Archimedes, Commodore Amiga, Nintendo Entertainment System, Atari ST, Commodore 64, MSX, Amstrad CPC, Sega Genesis, iOS, ZX Spectrum
- Created by
- Namco
- Countries
- Japan
Cover: Wikimedia Commons · Bandai Namco Entertainment America · CC BY 3.0 · Source