HexaScore
Cover of Prune
Games

Prune

82

Community score

8 ratings

2015

Genrespuzzle video gamesimulation video game
PlatformsiOSAndroid

Category averages

Gameplay79
Fun86
Sound81
Technical83
Visuals80
Storytelling84
Category averages — Gameplay 79, Fun 86, Sound 81, Technical 83, Visuals 80, Storytelling 84Gameplay 79Fun 86Sound 81Technical 83Visuals 80Storytelling 84

Time to beat

Main story
26 h5 reports
Main + extras
Not enough reports yet (needs 3)2 reports
Completionist
Not enough reports yet (needs 3)2 reports

Median of the hours reported by players who completed the game.

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Synopsis

Prune is a puzzle video game developed and published by Polyculture in 2015 for iOS, Android, Windows, and Windows Phone. In each of its levels, players shape the growth of a tree to guide it away from hazards and towards light sources. Joel McDonald designed and developed the game, inspired by code to generate trees and a half-fallen tree he had seen with oddly-angled branches. The music was composed by Kyle Preston. Prune received positive reviews for its gameplay and aesthetics, and was Time magazine's game of the year for 2015. It was additionally nominated for categories at the British Academy Games Awards and Game Developers Choice Awards.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 2015
Genres
puzzle video game, simulation video game
Platforms
iOS, Android