HexaScore
Cover of Ricochet Infinity
Games

Ricochet Infinity

61

Community score

11 ratings

2007 · Reflexive Entertainment

GenresBreakout clone
PlatformsMicrosoft WindowsiOS

Category averages

Gameplay62
Fun59
Sound62
Technical60
Visuals67
Storytelling59
Category averages — Gameplay 62, Fun 59, Sound 62, Technical 60, Visuals 67, Storytelling 59Gameplay 62Fun 59Sound 62Technical 60Visuals 67Storytelling 59

Time to beat

Main story
46.5 h5 reports
Main + extras
69.5 h5 reports
Completionist
Not enough reports yet (needs 3)1 report

Median of the hours reported by players who completed the game.

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Synopsis

Ricochet Infinity is the fourth installment of the Ricochet video game series by Reflexive Entertainment. Similarly to its predecessors, Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone. As in Atari's Breakout game, the purpose of each stage is destroy all the bricks on the screen. Like the rest of the games in the Ricochet series, Infinity is more stylized than Breakout, adding various power-ups and brick variations. The "infinite" in the title stems from the fact that new stage sets have been released on a weekly basis. A version of Ricochet Infinity published by Lemon Games for iOS was released in September 2010. The mobile version of the game makes use of motion sensitivity of the device as a gameplay mechanic. In 2011, the game was ported to PlayStation 3 via PlayStation Network as Ricochet HD, with publishing duties being handled by TikGames.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
July 31, 2007
Genres
Breakout clone
Platforms
Microsoft Windows, iOS
Created by
Reflexive Entertainment
Countries
United States