HexaScore
Games

Rip-Off

57

Community score

6 ratings

1980 · Tim Skelly

Genresshooter game
Platformsarcade video game

Category averages

Gameplay53
Fun59
Sound62
Technical64
Visuals47
Storytelling56
Category averages — Gameplay 53, Fun 59, Sound 62, Technical 64, Visuals 47, Storytelling 56Gameplay 53Fun 59Sound 62Technical 64Visuals 47Storytelling 56

Time to beat

Main story
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Main + extras
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Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

Rip Off is a multidirectional shooter with black and white vector graphics, written by Tim Skelly and released as an arcade video game by Cinematronics in 1980. It was the first shooter with cooperative gameplay and an early game to exhibit flocking behavior. A port for the Vectrex was published in 1982. The objective of Rip Off is to prevent computer-controlled enemies from stealing eight canisters at the center of the screen. One or two players control tank-like vehicles while game-controlled "pirate" tanks rush onto the field and attempt to drag the canisters off the edge of the screen. Enemies can be defeated by shooting or colliding with them. The game speed and difficulty increase with each successive wave until all the canisters have been taken ("ripped off").

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
December 31, 1980
Genres
shooter game
Platforms
arcade video game
Created by
Tim Skelly
Countries
United States