HexaScore
Games

RobotWar

89

Community score

9 ratings

1981 · Silas Warner

Genresprogramming game
PlatformsApple II seriesPLATO

Category averages

Gameplay90
Fun89
Sound90
Technical91
Visuals87
Storytelling86
Category averages — Gameplay 90, Fun 89, Sound 90, Technical 91, Visuals 87, Storytelling 86Gameplay 90Fun 89Sound 90Technical 91Visuals 87Storytelling 86

Time to beat

Main story
21 h3 reports
Main + extras
Not enough reports yet (needs 3)1 report
Completionist
Not enough reports yet (needs 3)no reports

Median of the hours reported by players who completed the game.

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Synopsis

RobotWar is a programming game written by Silas Warner. This game, along with the companion program RobotWrite, was originally developed in the TUTOR programming language on the PLATO system in the 1970s. Later the game was commercialized and adapted for the Apple II and published by Muse Software in 1981. The premise is that in the distant future of 2002, war was declared hazardous to human health, and now countries settled their differences in a battle arena full of combat robots. As the manual states, "The task set before you is: to program a robot, that no other robot can destroy!" The main activity of the game is to write a computer program that operates a (simulated) robot. The player selects multiple robots which do battle in an arena until only one is left standing. The robots do not have direct knowledge of the location or velocity of any of the other robots; they only use radar pulses to deduce distance, and perhaps use clever programming techniques to deduce velocity. There is no way for the player to actually take part in the battle.

Text license: CC BY-SA 4.0 · Source

Details

Type
Game
Release date
January 1, 1981
Genres
programming game
Platforms
Apple II series, PLATO
Created by
Silas Warner
Countries
United States