Seed
Community score
5 ratings
2006
Category averages
Time to beat
- Main story
- Not enough reports yet (needs 3)no reports
- Main + extras
- Not enough reports yet (needs 3)no reports
- Completionist
- Not enough reports yet (needs 3)no reports
Median of the hours reported by players who completed the game.
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Seed was a massively multiplayer online role-playing game (MMORPG) developed by Danish studio Runestone Game Development. Aiming for a radically different experience than most other games in the genre, the game focused on character interaction and politics to the extent that combat was entirely removed from the design. Beta testing started on February 1, 2006. Open beta testing started on April 25, 2006. The game was released to the public on May 2, 2006. As of September 28, 2006, Runestone decided to file a bankruptcy petition to the court of Aarhus, Denmark. A public statement explained that the lack of money was caused by failing to achieve a partnership deal with publishers and MMO companies.
Text license: CC BY-SA 4.0 · Source
Details
- Type
- Game
- Release date
- May 2, 2006
- Genres
- massively multiplayer online role-playing game, science fiction video game
- Platforms
- Microsoft Windows
- Countries
- Denmark